No. Vital Strike can only be used as part of an attack action, which is a specific kind of standard action. Maybe greater causes your opponent to make a fortitude save or … For weapons with more than one damage die, count all of the weapon’s base damage dice together as one set. I am not sure on how rays fall under that, but you can take feats like improved critical (rays) and weapon focus (rays), which seems to treat them as weapons, but I would say that they are not personally. Vital Strike; base attack bonus +11 Benefit. Effect: When using Vital Strike, you now roll the weapon’s damage dice for the attack three times and add the results together. That's actually an AMAZING option - especially if the Barbarian has the "end rage in … Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. You can make a single attack that deals a large amount of damage. for example, you could vital strike with a flame blade as the spell creates something that it like a scimitar.. Vital Strike on a Greatsword buffed with Lead Blades (via 1st level pearl of power present to the wizard, or via an oil) is a feat for +10 damage on a move+attack at level 6. If you're dual-wielding weapons with a small damage die (e.g. Prerequisite: Devastating Strike, Vital Strike, base attack bonus +13. Unless you've planned for it ahead of time, you're probably not designed to get the most out of it. Scale weapon dice with legendary+lead blades Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. 28 You use unusual gravities to adjust your vital strikes. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Improved Vital Strike also existed, but allowed the character to trade their lowest 2 iterative attack for triple damage dice (again as a full-round action) and required BAB +16. ... Level 12 Damage Per Shot: Large Heavy Crossbow Improved Vital Strike (2d8x3) + Weapon . Benefit: Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, you gain a bonus on attack rolls to confirm a critical hit equal to the bonus on damage rolls you gain from Devastating Strike. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. I stopped at level 16 because planning for 20 doesn't always work. What counts for this achievement (sneak, elemental, etc?) Can Vital Strike be used on a charge? I know that you do not multiply the damage on a critical vital strike, but I just need a recap on all the damage dice rolled. *It says on the Called Shot page that Vital Strike cannot be used as Called Shots, but cites the fact that Called Shot is a full-round action as the reason. The Vital Strike damage I'm looking at is something like this: Level - Damage Increase Size/other effects (Bite damage dice) 1 - 1d8+1.5 Str (+2+1) (Improved Damage E.) In the case of your greatsword, a vital strike will add 2d6 damage to your weapon. Specialization (+2) + Weapon Training lvl. Awesome Blow, Greater Vital Strike, Hover, Improved Bull Rush, Improved Initiative, Improved Vital Strike, Lightning Reflexes, Power Attack, Skill Focus (Swim), Vital Strike, Wingover Bluff +30, Diplomacy +30, Fly +16, Heal +30, Knowledge (arcana) +31, Knowledge (geography) +31, Knowledge (nature) +31, Perception +30, Sense Motive +30, Survival +30, Swim +53, Use Magic Device +30 The vital strike chain is MOST effective when you use it in conjunction with a build designed to make one single, really big attack. Greater Vital Strike would be fun to use with butchering axe or large/huge 2h weapons, or maybe if you move and attack in the same round (if it's possible with GVS), but I would advise against spending two feats on it (Improved Vital Strike isn't needed to be picked before, the most useless feat I guess). Benefit: When using any Vital Strike feat in an area of light or heavy gravity, roll the weapon’s damage dice for the attack one additional time. You can make a single attack that deals a large amount of damage. Feats can give your character various bonus or allow them to perform all sorts of actions. Vital strike damage procs to cleaving finishes, so… She’s pretty much a human fireball with enough AC stacked to actually be on the frontlines. Vital Strike happens at 6th level, so the value of N in the equations is 2. Abyssal Bloodrager gets free Enlarge Person during rage, and the Impact weapon enhancement is key here. Dual Strike, on the other hand, allows you to attack with both weapons when dual-wielding. The Improved and Greater Called Shot make a Called Shot into a substitute for a regular attack, so they may be combinable with Vital Strike. Benefit : As a standard action , you can make one attack at your highest base attack bonus that deals additional damage. Pathfinder Feats. Vital strike (Preq BAB 7) Improved Vital Strike (BAB 11) Greater Vital Strike (BAB 16) With BAB 16 it means we need a full BAB character to reach the end of this feat chain within the game itself, kinda. Feats Db - Free download as PDF File (.pdf), Text File (.txt) or read online for free. At the time, Jason was trying to address the fact that as a Fighter gained levels and iterative attacks, the foes he fought would get tougher and those low-BAB iterative attacks simply weren't very effective. 126 You can make a single attack that deals incredible damage. Feats can give your character various bonus or allow them to perform all sorts of actions. Benefit : When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. 117 Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, you can spend 5 stamina points to increase the bonus damage to +4 on each extra weapon damage die. Pathfinder Builds This is a blog created to share the builds I've made for the Pathfinder role-playing system! There is some debate as to how mythic vital strike damage is calculated. When using the weapon you selected, your threat range is doubled. Prerequisites: Improved Vital Strike, Vital Strike, base attack bonus +16. At that level, doubling the damage is significant. The effects do not stack. Improved Critical is a Feat in Pathfinder: Kingmaker. Special: You can gain Improved Critical multiple times. Allows for big damage numbers and optimal use of TruStrike and Perfect Strike. If it is a "weapon like spell" it would work. Feat Type(s) Combat; Prerequisites. Roll the weapon’s damage dice for the attack three times and add the results together before adding bonuses from Strength , weapon abilities (such as flaming ), precision-based damage, and other damage bonuses. Effects [edit | edit source]. The benefit of this feat can be read as the following, as it is clearer on how Improved Vital Strike functions: Benefit: As a standard action, you can make a single attack at your full base attack bonus that deals extra damage equal to two times the weapon's base damage dice (a light crossbow would gain +2d8, a greatsword would gain +4d6). This page was last edited on 14 July 2017, at 15:27. Improved Vital Strike is a Feat in Pathfinder: Kingmaker. (Thank you Master Arminas, I … Prerequisites: Vital Strike; Heavy Gravity Acclimation or Light Gravity Acclimation. Optional, but IMHO, essential to make it actually enjoyable; Power strike Cleave Prerequisites: Vital Strike, base attack bonus +11. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Greater Vital Strike (Combat) Source PRPG Core Rulebook pg. The most effective Vital Strike build I've seen was a Barbarian with the Furious Finish. Source Pathfinder Unchained pg. Add abilities to improved and greater vital strike besides the mundane additional dice bonus. Improved Unarmed Strike, Crane Style, Crane Wing, Dodge, Monk 7 or BAB 8 -1 to hit while fighting defensively. Roll the weapon’s damage dice for the attack three times and add the results together before adding bonuses from Strength , weapon abilities (such as flaming ), precision-based damage, and other damage bonuses. Improved Vital Strike (Combat) You can make a single attack that deals a large amount of damage. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Gravitational Vital Strike (Combat) Source Planar Adventures pg. daggers, with a d4), then Improved Vital Strike would do 3d4+Str+other damage, while Dual Strike would do 2d4+(2*Str)+(2*other) damage. When your BAB reaches +16, you roll the weapon's damage dice four times and add them together. eGift Cards Subscriptions Organized Play Pathfinder Society Starfinder Society Adventure Card Society My Organized Play Events Policies FAQ Community Paizo Blog Forums Paizo; Pathfinder; Starfinder; Organized Play; Streaming & … You can make a single attack that deals a large amount of damage. This seems like the highest pure physical damage that you can get with a fist strike at level 16. Monk 16, Enlarged, +8 Physicals Belt, +5 Mighty Fists. Improved Vital strike happens at 11th level, so N=3. Some say that the additional damage is multiplied by the total number of dice rolled and others say it is multiplied by the vital strike tier (2 for basic, 3 for improved, 4 for greater). And Greater Vital Strike happens at 16th level, so N=4. Combines: Improved Vital Strike and Greater Vital Strike. That's an average of 7 damage. Prerequisites: Vital Strike, base attack bonus +11. The Vital Strike/Improved/Greater is a bit quirky choice, like InEffect mentioned. I've been trying to figure out how to make Vital Strike as effective as possible. Prerequisites: Vital Strike, base attack bonus +11. Benefit(s) : Whenever you use Vital Strike , Improved Vital Strike , or Greater Vital Strike , multiply all damage (even damage from sources that wouldn't normally be multiplied on a critical hit ) by the number of weapon damage dice you roll for that feat. Choose one type of weapon. Prerequisites: Vital Strike, base attack bonus +11. I don't want a cheated level 20 build that is not realistic. Prerequisites: Improved Vital Strike, Mythic Vital Strike, Vital Strike, base attack bonus +11, 5th mythic tier. feat.. At 12th level, with an enlarged battle axe (3d6), Improved Vital Strike and Devastating Strike, he was doing 3d6+6 and 6d6 from the Vital Strike tree. Rarely optimal - and almost never prior to getting Ovinrbaane. So my character is going to be a Ronin, wielding a tetsubo (i will be taking exotic weapon proficiency for it) with a critical/vital strike build (15th level Ronin ability is so good in conjunction with the 8th level ability). Pathfinder First Edition Celebration! The key to this, of course, is to make your base damage dice as large as possible. Improved Vital Strike is a feat in Pathfinder: Kingmaker.. Spring Attack is a special kind of full-round action that includes the ability to make one melee attack, not one attack action. 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